Arctic Marine Research Lab
Created using Maya/Zbrush/Substance Designer/Substance Painter/Unreal Engine.
Materials / Props / Environments
Created using Maya/Zbrush/Substance Designer/Substance Painter/Unreal Engine.
City street environment created for a scene in the Henson Productions movie Happytime Murders.All assets modeled in Maya and textured
Secret base video game environment made for fun. All assets modeled in Maya and textured using Substance Painter. Layout done
Ancient biblical city created for a 4D theater experience.All assets modeled in Modo and textured using Substance Painter.Layout done in